Best Paper Award

Best Overall Paper Award Nominee

  • C1-35 Leveraging LSTM in the fine-grained analysis of the Incubation Effect in Physics Playground (May Marie P. TALANDRON-FELIPE & Ma. Mercedes T. RODRIGO)

  • C2-182 Towards an Integrated Framework of Group Awareness Support for Collaborative Learning in Social Media (Lisa Ollesch, Sven Heimbuch and Daniel Bodemer)

  • C3-101 Do my students understand? Automated identification of doubts from informal reflections (Siaw Ling Lo, Kar Way Tan and Eng Lieh Ouh)

  • C4-126 Geneticus Investigatio: A Classroom-Based Technology-Enhanced Learning Environment for Problem-Solving Process Skills in Genetics (Anurag DEEP, Sahana MURTHY & Jayadeva BHAT)

  • C6-45 A Review of 3D Virtual Environments for Language Learning: New Teaching Practice and Research Trend (Chunping Zheng, Lingyu Xu, Mengya Gao, Qianqian Cheng and Zitong Yang)

  • C7-149 Co-Designing Multimodal Pedagogical Content Knowledge with Indonesian Teachers (Hyo-Jeong So, Ching Sing Chai, Nur Arifah Drajati, Uma Natarajan, Hyeran Lee and Yue Wang)

Best Student Paper Award Nominee

  • C1-160 Classification of Emotions in Programming from Face and Log Features Using Representative Intervals (Thomas TIAM-LEE & Kaoru SUMI)

  • C2-57 Reciprocal Kit Build Approach for Peer-to-peer Communication: Relationship between Similarities on Knowledge, Transfer of Knowledge, and Affective Responses (Lia Sadita, Tsukasa Hirashima, Yusuke Hayashi, Pedro Gabriel Fontales Furtado, Kasiyah Junus and Harry B. Santoso)

  • C3-28 Clustering Models for Topic Analysis in Graduate Discussion Forums (Mallika Gokran Nitin, Swapna Gottipati and Venky Shankararaman)

  • C4-191 Augmented Reality in Education: Three Unique Characteristics from a User's Perspective (Jule M. KRUGER, Alexander BUCHHOLZa & Daniel BODEMER)

  • C6-112 Enhancing Low Achievers' EFL Learning with Interactive Digital Technologies (Shu-Yuan Lin, Ming-Puu Chen, Li-Chun Wang, Yu-Ting Kao, Di Zou and Haoran Xie)

  • C7-207 The influences on online teaching practice (Deniese Cox and Sarah Prestridge)

Best Technical Design Paper Award Nominee

  • C1-156 Novel Writing Support System by Target Readers' Story Arc and Characters' Emotional Changes (Atsushi ASHIDA, Masataka TOKUMARU, Tomoko KOJIRI)

  • C2-119 Flare-Fork: A pedagogy for expanding problem and solution space for design problem solving (Soumya Narayanan and Sahana Murthy)

  • C3-100 Learning Support System for Software Component Design based on Testability (Yasuhiro Noguchi, Daiki Ihara, Satoru Kogure, Koichi Yamashita, Tatsuhiro Konishi and Yukihiro Itoh)

  • C4-126 Geneticus Investigatio: A Classroom-Based Technology-Enhanced Learning Environment for Problem-Solving Process Skills in Genetics (Anurag DEEP, Sahana MURTHY & Jayadeva BHAT)

  • C5-108 Effectiveness of using an Immersive and Interactive Virtual Reality Learning Environment to Empower Students in Strengthening Empathy and Mastery Learning (Rhodora Abadia, James Calvert and Ratna Dasika)

  • C6-140 Design and Development of Conjunctive word Learning Support System for Conjunctive Expression with Different Meaning Commutativity and the Experimental Use (Kengo Iwai, Pedro Gabriel Fonteles Furtado, Yu Ogata, Yusuke Hayashi and Tsukasa Hirashima)

  • C7-142 Educational use of spherical video-based virtual reality: A preliminary study from the teacher perspective (Grace Chih Nuo Chao, Morris Siu-Yung Jong, Ching Sing Chai & Eric Tsun-Hin Luk)